Daidoji Mikumo

Description:

Daidoji Mikumo

Daidoji Scout/Harrier

Rank3 Honor3.5
Glory3 Infamy0
Insight196 Status3.5
Kharma1 Taint0
Earth2 Willpower3 Stamina2
Air4 Awareness4 Reflexes5
Fire3 Intelligence3 Agility4
Water2 Perception4 Strength2
Void4
InitiativeInsight+REF k REF8k5
Normal TNREFx5+5+bonuses33 = (5×5)+8+33
Armor TNREFx5+5+Armor+bonuses38 = (5×5)+8+5+x
KatanaWakizashi
TypeSwordTypeSwordTypeBow
Attack10k4 Attack10k4Attack9k5
DamageSTR+4k2 = 7k2DamageSTR+xkx = 5k2DamageSTR+xkx = 5k2
Notes
Wound LevelTotalItems
Healthy (+0)10
Nicked (+3)14
Grazed (+5)18
Hurt (+10)22
Injured (+15)26
Crippled (+20)30
Down (+40)34
Out38
SSkillTraitRankRollNotes
AthleticsStr36k3
Not impeded by moderate terrain
HuntingPer410k4Traps
DefenseRef49k5
Retain defense roll
IaijutsuRef612k5Assessment, Focus
Free action to Ready Katana
Free raise on Iaijutsu(focus)/Void roll
KnivesAgi49k4
no offhand penalty w/knife
KenjutsuAGI510k4Katana
+1k0 sword damage
KyujutsuREF39k5String a bow as a Simple Action
StealthAgi511k4
SincerityAwa47k4Deception
EtiquetteAwa26k4
Craft: ExplosivesInt36k3
Daidoji Scout
Surveying the Land+1k0 to Stealth and Hunting rolls
+1k1 damage for rural traps
Scouring the Shadows+2k0 to attack when opponent unaware
Daidoji Harrier (Advanced)
Move Like ShadowsLose half honor for shady Crane shit; +1k1 dmg on rural traps
Advantagepts
Prodigy+1k0 to school skill rolls9
Perceived Honor+3 ranks of perceived honor6
Sacred Weapon: Crane4k2 Katana; reroll Iaijutsu damage once per duel6
Disadvantagepts
Dark SecretHarrier5
DrivenProve Harrier worth3
Bio:

Daidoji Mikumo

Legends of Rokugan Faustus28